Apple and Pixar: Steve's Two Jobs

Apple uses art to create technology. Pixar uses technology to create art. You have to be a bit crazy to do both

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It's 3:00 P.M. in Richmond, Calif., and Steve Jobs is micromanaging. He's sitting around a conference table at his Pixar Animation Studios with a gaggle of Pixar producers and Disney marketing types, poring over the color-coded, small-print, stunningly elaborate "synergy timeline" for the upcoming Toy Story 2, which Pixar made and Disney will distribute. Ah, the endless promotional arcana of a $100 million aspiring blockbuster: trailers, press junkets, gift guides, sound tracks and on and on...

And Jobs is deeply into this. He sits there nibbling on dried fruit, quaffing his latest Odwalla fruit juice--he loves the new twist-off caps--and perusing the timeline like a rabbi studying Talmud, looking up every few minutes with another pressing question: When do the TV ads start? What's this NASCAR thing about? How about theme-park events? Can they schedule a later meeting to review the billboards? Which news-mag show should they be pushing for? Is it possible, if the movie opens big on Thanksgiving--like incredibly, unbelievably big--that Disney might delay the date when they change the Disney Store windows from a Toy Story theme to more generic Disney Christmas stuff?

Uncomfortable silence. Well, Disney's senior v.p. of synergy Mike Mendenhall explains gingerly, in the past they've found that classic characters like Snow White and Winnie the Pooh are so popular they can actually drive holiday sales for relative upstarts like Woody and Buzz.

Jobs sighs. "Yeah," he says finally. "Pooh is huge."

These days Steve Jobs is looming pretty large himself. At 44, the Pixar chairman and Apple Computer interim-CEO-for-life finds himself a leading force in not one but two iconic late-'90s American industries. The man who created the Mac embodies, perhaps even more fully than Microsoft's Bill Gates, the personal-computer revolution. And a decade after he bought a fledgling digital-animation studio from George Lucas, Toy Story and A Bug's Life have brought Silicon Valley and Hollywood one huge step closer to connubial bliss. Last week, with Apple's luscious new iMacs unveiled and Toy Story 2 unspooling at an exclusive TIME preview, Jobs, after years spent pacing the sidelines, was suddenly at the top of both his games.

So how did he do it? The popular caricature paints Jobs as a brilliant, driven man-child running around Apple in sandals and shorts, screaming at underlings while trying to build the perfect digital machine. By most accounts, this image remains more or less correct. He really does show up most days in shorts and surfer Ts. And intelligence reports from Cupertino, Calif., indicate that the infamously fiery Jobs still has, um, anger-management issues. "Anyone who has worked with Steve during his second tour at Apple will tell you that he's as driven, tense and temperamental as he has ever been," says author Alan Deutschman, whose unauthorized portrait of Jobs is due out next year. Many Apple employees, Deutschman says, still fear getting in an elevator with Jobs, lest they find themselves fired before they reach their floor.

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