What's different about the GeForce 256? First, the numbers. The GeForce 256 draws 15 million onscreen triangles per second (a very basic measure of how geometrically complex a scene a computer can display), with a fill rate (the number of pixels the card can render per second) of over 480 million. Compare that to the current state of the art graphics cards, which deliver around 9 million triangles and 300 million pixels per second, and you'll get a sense of how powerful the GeForce is going to be. MORE >>
A New Graphics Card Changes the Game
At least once a year the standard for PC graphics
changes. You think you've got the ultimate in
time-wasting, reality-evading gaming hardware on your
desktop, and then someone somewhere ups the ante
for what's possible on a PC. It's about to happen again,
when nVidia's GeForce 256 graphics accelerator card
hits the stores in late September.