Modern society has become so complex and automated that generals, businessmen, and even matchmakers use computers to plot the effects of variable factors on projected campaigns. Now to join such "war games," "management games" and "love games," Sweden's intense and cerebral Oyvind Fahlstrom, 38, has come along to invent something that could be called the "art game."
The problem, as Fahlstrom sees it, is that the world has so many facets and variables that no given picture really adds up to an image of reality. His answer is a series of cutouts that...
To continue reading:
or
Log-In