Science: Electronic Strategy

Conventional war games are played on maneuver-area battlefields with sweat, dust, mud, and all the roaring, dangerous machines of modern war. Last week at Wright-Patterson Air Force Base, Dayton, quiet men in a quiet room were playing another sort of strategic war game. The only battle noise was the click of switches as electric impulses flashed through intricate circuits.

Simulated Nations. Wright-Patterson's electronic "air war simulator," developed by Brigadier General Leighton I. Davis, head of the Air Force's Institute of Technology, is based on a rarefied kind of mathematics: the Von Neumann theory of games. It is essentially an analog computer (a...

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