Everybody but Dan Brown knows that The Da Vinci Code is not a great book; at best it's a great read. But for all the novel's thriller tropes, its chases among chalices and cilices, the publishing phenomenon of the decade is a very bookish book. The games Brown plays are essentially literary: anagrams and hexagrams, fun with the Fibonacci Sequence. Those riddles are best savored by readers with a long night or a long flight ahead of them.
They are not, however, intrinsically visual or dramatic. To make a real movie out of The Da Vinci Code, rather than an audio CD or...
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